Cylinder Slice Bool in Cinema 4D

Cinema 4D has a slice option on the cylinder primitive. In this video we will see how to use that with a Bool object to create a cutaway effect.

The effect is achieved by animating the slice’s From and To properties. By animating one or both of these, you can create a slice that grows out of nothing and rotates around a central point. The video below will show you how to leverage this in order to create a cutaway effect on a turbo-charger model.

12 Comments

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  1. Really great clear tips, i know its old but relevant today

  2. How do you make a reflection material in the viewport like that? Is it a
    MatCap material done with art shader? Or some kind of settings? Thanks for
    your nice tips for C4D.

  3. thank you man……exactly what i was looking for

  4. Thanks for this tutorial. Very usefull.

  5. like always, great and usefull tips

  6. Very usefull tips again Jamie. Is iT possible you can explain more How you
    created the turbocharger ? I sometimes still havinging à problem to create
    a object like this with a molden metal look. The turboblades are done with
    deformers or just modeling ? 

  7. Very good Jamie. Lots of folks rag on the boole object but it certainly has
    it’s uses. I often find too that it’s quicker to use a boole object to cut
    an awkward shaped hole (for modeling purposes) and then go in and fix up
    the resulting geometry, than it is to begin the hole from scratch. After
    some time you become more familiar with the quirks of the boole object and
    are able to preserve more of the underlying geometry so it’s not as bad as
    people make it out to be.

  8. Brilliant! I have now seen all your 5 minute tips and they have helped my
    understanding of C4D enormously.
    Have you any thoughts about making people? If you could show us how to
    make a rider for your motorcycle that would be great.

  9. Awesome tip,thank you very much.

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