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	<title>jamie3d.com</title>
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	<link>http://jamie3d.com</link>
	<description>3d/web</description>
	<lastBuildDate>Thu, 09 Sep 2010 22:31:52 +0000</lastBuildDate>
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		<title>Additional RC8 Updates: Foot Controls, Frame Welding</title>
		<link>http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/</link>
		<comments>http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 12:49:50 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[ktm]]></category>
		<category><![CDATA[normal map]]></category>
		<category><![CDATA[rc8]]></category>
		<category><![CDATA[uv map]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=822</guid>
		<description><![CDATA[This is the first time I&#8217;ve attempted to create smooth transitions between the mounting points and tubes of a trellis frame. If I were to create a rough analogy, the trellis frame would be like a model of the Golden Gate Bridge while the box aluminium frame of most other bikes would be like a country bridge made of two by fours. I&#8217;ve got to say that the transitions turned out buttery smooth and I can&#8217;t wa&#8230; <a href="http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>This is the first time I&#8217;ve attempted to create smooth transitions between the mounting points and tubes of a trellis frame. If I were to create a rough analogy, the trellis frame would be like a model of the Golden Gate Bridge while the box aluminium frame of most other bikes would be like a country bridge made of two by fours. I&#8217;ve got to say that the transitions turned out buttery smooth and I can&#8217;t wait to see what they look like when a shiny orange or black coat of paint adorns the frame. I may even add a normal map to mimic welding beads.</p>
<p>The other updates you can see are mostly iterative updates to the detailing of other parts too numerous to mention. I will point your attention to the recessed mounting fixtures on the front fender however.</p>

<a href='http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/attachment/08/' title='Gear Shifter Linkage &amp; Pedal'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/08-128x128.png" class="attachment-thumbnail" alt="Gear Shifter Linkage &amp; Pedal" title="Gear Shifter Linkage &amp; Pedal" /></a>
<a href='http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/attachment/07/' title='Rear Brake Master Cylinder &amp; Pedal'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/07-128x128.png" class="attachment-thumbnail" alt="Rear Brake Master Cylinder &amp; Pedal" title="Rear Brake Master Cylinder &amp; Pedal" /></a>
<a href='http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/attachment/09/' title='Fearing &amp; Fender Thickness, Plus Screw Details'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/09-128x128.png" class="attachment-thumbnail" alt="Fearing &amp; Fender Thickness, Plus Screw Details" title="Fearing &amp; Fender Thickness, Plus Screw Details" /></a>
<a href='http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/attachment/10/' title='Foot Controls, Frame &quot;Welding&quot;'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/10-128x128.png" class="attachment-thumbnail" alt="Foot Controls, Frame &quot;Welding&quot;" title="Foot Controls, Frame &quot;Welding&quot;" /></a>
<a href='http://jamie3d.com/additional-rc8-updates-foot-controls-frame-welding/11-2/' title='Close View of Frame &quot;Welding&quot;, Plus Side Panels Edge Detail'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/11-128x128.png" class="attachment-thumbnail" alt="Close View of Frame &quot;Welding&quot;, Plus Side Panels Edge Detail" title="Close View of Frame &quot;Welding&quot;, Plus Side Panels Edge Detail" /></a>

<p>If you like what you see, be sure to comment and get a conversation going. It&#8217;s always great to hear critique of my modeling processes.</p>
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		<item>
		<title>RC8 Surface Renders</title>
		<link>http://jamie3d.com/rc8-surface-renders/</link>
		<comments>http://jamie3d.com/rc8-surface-renders/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 15:35:36 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[ktm]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[motorcycle]]></category>
		<category><![CDATA[rc8]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=809</guid>
		<description><![CDATA[One of the pivotal points in a model is when I start to render it. Rendering a model (using the right shadowing and occlusion) will let you know what parts need more detail and what parts should be ignored (in terms of adding more detail).
In the images below you can see that certain areas are starting to be filled in with shadows and don&#8217;t really require additional details. At this point, it&#8217;s safe to put ro&#8230; <a href="http://jamie3d.com/rc8-surface-renders/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>One of the pivotal points in a model is when I start to render it. Rendering a model (using the right shadowing and occlusion) will let you know what parts need more detail and what parts should be ignored (in terms of adding more detail).</p>
<p>In the images below you can see that certain areas are starting to be filled in with shadows and don&#8217;t really require additional details. At this point, it&#8217;s safe to put rough representations of the components within instead of actually modeling them: see <a href="http://jamie3d.com/2005-ducati-999-3d-model/">my Ducati 999 model</a> for an idea of just how rough these can be under some circumstances.</p>

<a href='http://jamie3d.com/rc8-surface-renders/attachment/05/' title='RC8 Right Side Shaded'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/05-128x128.jpg" class="attachment-thumbnail" alt="RC8 Right Side Shaded" title="RC8 Right Side Shaded" /></a>
<a href='http://jamie3d.com/rc8-surface-renders/attachment/06/' title='RC8 Left Side Shaded'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/06-128x128.jpg" class="attachment-thumbnail" alt="RC8 Left Side Shaded" title="RC8 Left Side Shaded" /></a>

]]></content:encoded>
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		<title>RC8 Mirrors</title>
		<link>http://jamie3d.com/rc8-mirrors/</link>
		<comments>http://jamie3d.com/rc8-mirrors/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 05:18:35 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[ktm]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[motorcycle]]></category>
		<category><![CDATA[rc8]]></category>
		<category><![CDATA[silhouette]]></category>
		<category><![CDATA[slick]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=801</guid>
		<description><![CDATA[The mirrors on a bike usually help create the silhouette of the machine. The RC8 mirrors are no ordinary kit either. Two things about these mirrors are relatively uncommon.

They mount on the inside of the fearing. This looks really slick and offers a unique look. Most other bikes such as the Kawasaki Ninja, Ducati Desmosedici, Suzuki Hayabusa, Yamaha R6, and pretty much every other bike I can think of don&#8217;t use t&#8230; <a href="http://jamie3d.com/rc8-mirrors/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>The mirrors on a bike usually help create the silhouette of the machine. The RC8 mirrors are no ordinary kit either. Two things about these mirrors are relatively uncommon.</p>
<ol>
<li>They mount on the inside of the fearing. This looks really slick and offers a unique look. Most other bikes such as the <a href="http://jamie3d.com/2007-kawasaki-zx-6r/">Kawasaki Ninja</a>, <a href="http://jamie3d.com/ducati-desmosedici-rr-3d-model/">Ducati Desmosedici</a>, <a href="http://jamie3d.com/2005-suzuki-hayabusa-3d-model/">Suzuki Hayabusa</a>, <a href="http://jamie3d.com/2006-yamaha-r6-3d-model/">Yamaha R6</a>, and pretty much every other bike I can think of don&#8217;t use this mounting method.</li>
<li>They contain integrated turn signals. Integrated turn signals are nothing new, but it still adds another degree of difficulty to the shape. I tried to flow the edges around the areas that would house the turn signals when creating the model, and then just extruded the shape once I was done.</li>
</ol>
<p><a href="http://jamie3d.com/wp-content/uploads/2010/08/04.png"><img class="size-medium600 wp-image-802 alignnone" title="RC8 Turn Signals" src="http://jamie3d.com/wp-content/uploads/2010/08/04-600x396.png" alt="" width="600" height="396" /></a></p>
<p>The mirrors on this bike have to look right or it will bring the overall quality of the model down. Up to this point, I&#8217;m happy with they way they have turned out.</p>
<p>Does anyone know of another bike that uses this technique to mount the mirrors? I can&#8217;t think of any. What about integrated turn signals? Off the top of my head I can think of 3 Ducatis: The 999, the 1098 &amp; the Desmosedici.</p>
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		<title>Pickup Truck 3D Model Free on TurboSquid</title>
		<link>http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/</link>
		<comments>http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 03:20:48 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[muddy]]></category>
		<category><![CDATA[pickup]]></category>
		<category><![CDATA[truck]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=779</guid>
		<description><![CDATA[Grab a copy of my pickup truck 3D model on TurboSquid for free. I&#8217;m giving it away as it was a class project and it&#8217;s not something that was selling well anyway. It&#8217;s available in the following formats: C4D, FBX, Maya, OBJ &#38; WRL.
I would appreciate any feedback about the model (You can just post a comment here, and/or leave a review at TurboSquid) and I hope you can find a good use for it.
Get it either&#8230; <a href="http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-multi0007.jpg"><img class="alignleft size-medium wp-image-782" title="Multi-Colors" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-multi0007-256x256.jpg" alt="" width="256" height="256" /></a>Grab a copy of my pickup truck 3D model on TurboSquid for free. I&#8217;m giving it away as it was a class project and it&#8217;s not something that was selling well anyway. It&#8217;s available in the following formats: C4D, FBX, Maya, OBJ &amp; WRL.</p>
<p>I would appreciate any feedback about the model (You can just post a comment here, and/or leave a review at TurboSquid) and I hope you can find a good use for it.</p>
<p>Get it either by clicking my store link at the top of the page, or by using the button at the end of the page.</p>

<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-red0004/' title='Maroon'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-red0004-128x128.jpg" class="attachment-thumbnail" alt="Maroon" title="Maroon" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-green0000/' title='Green'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-green0000-128x128.jpg" class="attachment-thumbnail" alt="Green" title="Green" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-dirty0004/' title='Dirty Left Side'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-dirty0004-128x128.jpg" class="attachment-thumbnail" alt="Dirty Left Side" title="Dirty Left Side" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-wire0004/' title='Wireframe Front Low'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-wire0004-128x128.jpg" class="attachment-thumbnail" alt="Wireframe Front Low" title="Wireframe Front Low" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-wire0002/' title='Wireframe Rear'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-wire0002-128x128.jpg" class="attachment-thumbnail" alt="Wireframe Rear" title="Wireframe Rear" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-wire0003/' title='Wireframe Hood High'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-wire0003-128x128.jpg" class="attachment-thumbnail" alt="Wireframe Hood High" title="Wireframe Hood High" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-wire0005/' title='Wireframe Top'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-wire0005-128x128.jpg" class="attachment-thumbnail" alt="Wireframe Top" title="Wireframe Top" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-wire0001/' title='Wireframe Tray'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-wire0001-128x128.jpg" class="attachment-thumbnail" alt="Wireframe Tray" title="Wireframe Tray" /></a>
<a href='http://jamie3d.com/pickup-truck-3d-model-free-on-turbosquid/l200_showcase-wire0000/' title='Wireframe Side'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/l200_showcase-wire0000-128x128.jpg" class="attachment-thumbnail" alt="Wireframe Side" title="Wireframe Side" /></a>

<p>If you&#8217;ve made it this far down the page and would like to see some additional images of the model (from the construction phase) then visit my <a href="http://jamie3d.com/muddy-pickup-truck-3d-model/">Muddy Pickup Truck 3D Model Page</a>.</p>
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		<title>RC8 Front Caliper</title>
		<link>http://jamie3d.com/rc8-front-caliper/</link>
		<comments>http://jamie3d.com/rc8-front-caliper/#comments</comments>
		<pubDate>Sun, 15 Aug 2010 17:00:45 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[caliper]]></category>
		<category><![CDATA[fork]]></category>
		<category><![CDATA[ktm]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[rc8]]></category>
		<category><![CDATA[resolution]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=758</guid>
		<description><![CDATA[This image is of my latest bit of work on the KTM RC8 model I&#8217;m creating. It shows a detailed area of the front wheel, showing the brake caliper, brake rotor and fork end.

The resolution of the caliper itself is a bit high for my liking, but after performing the Boolean operations and necessary shaping, it demanded the current level of detail. In comparison to the mount it&#8217;s connected to, I feel that it just ha&#8230; <a href="http://jamie3d.com/rc8-front-caliper/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>This image is of my latest bit of work on the KTM RC8 model I&#8217;m creating. It shows a detailed area of the front wheel, showing the brake caliper, brake rotor and fork end.</p>
<p><img class="size-medium600 wp-image-759 alignnone" title="Front Brake Caliper" src="http://jamie3d.com/wp-content/uploads/2010/08/03-600x474.png" alt="" width="600" height="474" /></p>
<p>The resolution of the caliper itself is a bit high for my liking, but after performing the Boolean operations and necessary shaping, it demanded the current level of detail. In comparison to the mount it&#8217;s connected to, I feel that it just has a bit too much detail to be appreciated. For a comparison, check out the <a href="http://jamie3d.com/triumph-daytona-675/">Triumph Daytona&#8217;s Front Caliper</a>.</p>
<p>Having criticized the braked caliper, it&#8217;s important to note that it was modeled from only photographs and I just modeled it until it looked right.</p>
<p>Let me know what you think in the comments, and stay tuned for more updates on this model.</p>
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		<title>Second Image of the Unnamed (Now KTM) Bike</title>
		<link>http://jamie3d.com/second-image-of-the-unnamed-bike/</link>
		<comments>http://jamie3d.com/second-image-of-the-unnamed-bike/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 13:51:57 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[ktm]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[motorcycle]]></category>
		<category><![CDATA[rc8]]></category>
		<category><![CDATA[v-twin]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=737</guid>
		<description><![CDATA[At this point it shouldn&#8217;t be much of a guessing game if you know your bikes.
This bike is very distinctive, and thus far the most challenging thing for me is the fact that it&#8217;s a v-twin and I&#8217;m having trouble judging the distance between the engine&#8217;s cylinders and the fearing. From certain angles it feels like the gap is too large.
Update: I&#8217;ve outed the bike in a more recent post, so we&#8230; <a href="http://jamie3d.com/second-image-of-the-unnamed-bike/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>At this point it shouldn&#8217;t be much of a guessing game if you know your bikes.</p>
<p>This bike is very distinctive, and thus far the most challenging thing for me is the fact that it&#8217;s a v-twin and I&#8217;m having trouble judging the distance between the engine&#8217;s cylinders and the fearing. From certain angles it feels like the gap is too large.</p>
<p>Update: I&#8217;ve outed the bike in a more recent post, so we all know it&#8217;s the KTM RC8.</p>
<p><img class="size-medium600 wp-image-738 alignnone" title="KTM RC8 in progress" src="http://jamie3d.com/wp-content/uploads/2010/08/02-600x477.png" alt="" width="600" height="477" /></p>
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		<title>A Short Post Regarding Blizzard&#8217;s New Game</title>
		<link>http://jamie3d.com/a-short-post-regarding-blizzards-new-game/</link>
		<comments>http://jamie3d.com/a-short-post-regarding-blizzards-new-game/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 03:59:37 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[easter egg]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[starcraft2]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=712</guid>
		<description><![CDATA[StarCraft 2: Wings of Liberty is Blizzard&#8217;s latest offering. Chances are if you haven&#8217;t heard of StarCraft or played it first hand, then someone has enthusiastically told you about this game. Back in the late &#8217;90s, StarCraft was a game that changed the rules. It wasn&#8217;t the first, but it defined what a RTS game should be. I remember playing it with my co-workers at the computer store I worked a&#8230; <a href="http://jamie3d.com/a-short-post-regarding-blizzards-new-game/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>StarCraft 2: Wings of Liberty is Blizzard&#8217;s latest offering. Chances are if you haven&#8217;t heard of StarCraft or played it first hand, then someone has enthusiastically told you about this game. Back in the late &#8217;90s, StarCraft was a game that changed the rules. It wasn&#8217;t the first, but it defined what a <acronym title="Real Time Strategy">RTS</acronym> game should be. I remember playing it with my co-workers at the computer store I worked at (when no customers were around of course) and it was an addiction! It was the game that all hardcore gamers knew, played and likely played well.</p>
<p>Over 10 years later, StarCraft 2 has not changed the game again, but created a more up-to-date, fresh, capable version of the very same experience. Some say that StarCraft 2 is too similar to the original, and they might be right; but in this case that&#8217;s the whole idea.</p>
<p>Below are some screenshots from the game&#8217;s single player campaign (can you spot Optimus Prime?) and you can click for larger images:<br />

<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-07-28-19_52_18/' title='TV report in the canteen'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-07-28-19_52_18-128x128.jpg" class="attachment-thumbnail" alt="TV report in the canteen" title="TV report in the canteen" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-07-29-21_03_45/' title='Viking'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-07-29-21_03_45-128x128.jpg" class="attachment-thumbnail" alt="Viking" title="Viking" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-07-28-19_53_18/' title='Raynor and a doctor'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-07-28-19_53_18-128x128.jpg" class="attachment-thumbnail" alt="Raynor and a doctor" title="Raynor and a doctor" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-07-29-21_03_35/' title='The Armory'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-07-29-21_03_35-128x128.jpg" class="attachment-thumbnail" alt="The Armory" title="The Armory" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-07-29-06_46_06/' title='A Marauder'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-07-29-06_46_06-128x128.jpg" class="attachment-thumbnail" alt="A Marauder" title="A Marauder" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-07-27-19_09_15/' title='iCruiser'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-07-27-19_09_15-128x128.jpg" class="attachment-thumbnail" alt="A fun easter egg: A billboard for an iCruiser in the Apple iPod art style" title="iCruiser" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-08-02-21_15_03/' title='Optimus'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-08-02-21_15_03-128x128.jpg" class="attachment-thumbnail" alt="Optimus" title="Optimus" /></a>
<a href='http://jamie3d.com/a-short-post-regarding-blizzards-new-game/screenshot2010-08-02-21_14_58/' title='Optimus Close Up'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/08/Screenshot2010-08-02-21_14_58-128x128.jpg" class="attachment-thumbnail" alt="Optimus Close Up" title="Optimus Close Up" /></a>
</p>
]]></content:encoded>
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		<item>
		<title>750cc V-Twin Engine Low Poly Model</title>
		<link>http://jamie3d.com/750cc-v-twin-engine-low-poly-model/</link>
		<comments>http://jamie3d.com/750cc-v-twin-engine-low-poly-model/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 05:53:28 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[3D Projects]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[motorcycle]]></category>
		<category><![CDATA[v-twin]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=551</guid>
		<description><![CDATA[Here are some renders from my latest model, a 750cc V-Twin (water cooled) engine. Unlike the Harley Davidson engines you&#8217;re used to seeing in the V-Twin configuration, this engine, like many other SuperMoto engines, is water cooled; hence the lack of those distinctive cooling fins.
]]></description>
			<content:encoded><![CDATA[<p>Here are some renders from my latest model, a 750cc V-Twin (water cooled) engine. Unlike the Harley Davidson engines you&#8217;re used to seeing in the V-Twin configuration, this engine, like many other SuperMoto engines, is water cooled; hence the lack of those distinctive cooling fins.</p>

<a href='http://jamie3d.com/750cc-v-twin-engine-low-poly-model/sm750_engine0003/' title='sm750_engine0003'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/07/sm750_engine0003-128x128.jpg" class="attachment-thumbnail" alt="sm750_engine0003" title="sm750_engine0003" /></a>
<a href='http://jamie3d.com/750cc-v-twin-engine-low-poly-model/sm750_engine0000/' title='sm750_engine0000'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/07/sm750_engine0000-128x128.jpg" class="attachment-thumbnail" alt="sm750_engine0000" title="sm750_engine0000" /></a>
<a href='http://jamie3d.com/750cc-v-twin-engine-low-poly-model/sm750_engine0001/' title='sm750_engine0001'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/07/sm750_engine0001-128x128.jpg" class="attachment-thumbnail" alt="sm750_engine0001" title="sm750_engine0001" /></a>
<a href='http://jamie3d.com/750cc-v-twin-engine-low-poly-model/sm750_engine0005/' title='sm750_engine0005'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/07/sm750_engine0005-e1280325649381-128x128.jpg" class="attachment-thumbnail" alt="sm750_engine0005" title="sm750_engine0005" /></a>
<a href='http://jamie3d.com/750cc-v-twin-engine-low-poly-model/sm750_engine_wire0002/' title='sm750_engine_wire0002'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/07/sm750_engine_wire0002-128x128.jpg" class="attachment-thumbnail" alt="sm750_engine_wire0002" title="sm750_engine_wire0002" /></a>
<a href='http://jamie3d.com/750cc-v-twin-engine-low-poly-model/sm750_engine_wire0000/' title='sm750_engine_wire0000'><img width="128" height="128" src="http://jamie3d.com/wp-content/uploads/2010/07/sm750_engine_wire0000-128x128.jpg" class="attachment-thumbnail" alt="sm750_engine_wire0000" title="sm750_engine_wire0000" /></a>

]]></content:encoded>
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		</item>
		<item>
		<title>First Image of My Latest Bike Model</title>
		<link>http://jamie3d.com/first-image-of-my-latest-bike-model/</link>
		<comments>http://jamie3d.com/first-image-of-my-latest-bike-model/#comments</comments>
		<pubDate>Sun, 01 Aug 2010 22:28:19 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Updates]]></category>
		<category><![CDATA[ktm]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[motorcycle]]></category>
		<category><![CDATA[rc8]]></category>
		<category><![CDATA[v-twin]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=570</guid>
		<description><![CDATA[Can you guess what bike it is?
Update: I&#8217;ve outed the bike in a more recent post, so we all know it&#8217;s the KTM RC8.

]]></description>
			<content:encoded><![CDATA[<p>Can you guess what bike it is?</p>
<p>Update: I&#8217;ve outed the bike in a more recent post, so we all know it&#8217;s the KTM RC8.</p>
<p><img class="size-full wp-image-571 alignnone" title="Latest Bike" src="http://jamie3d.com/wp-content/uploads/2010/08/01.png" alt="" width="626" height="442" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Starcraft II Repair Utility?</title>
		<link>http://jamie3d.com/starcraft-ii-repair-utility/</link>
		<comments>http://jamie3d.com/starcraft-ii-repair-utility/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 13:24:17 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[starcraft2]]></category>
		<category><![CDATA[utility]]></category>

		<guid isPermaLink="false">http://jamie3d.com/?p=541</guid>
		<description><![CDATA[Perhaps it&#8217;s just that I&#8217;ve not played Warcraft III since my friend bought it back when it launched, or maybe it&#8217;s that I have not become a WoW head yet (some say it&#8217;s inevitable), but I have never seen this side of Blizzard&#8217;s games:


I tried to get a quick game of StarCraft in this morning before heading off to work and while trying to load my campaign, the game quits and this screen greets m&#8230; <a href="http://jamie3d.com/starcraft-ii-repair-utility/" class="read_more">Read the rest</a>]]></description>
			<content:encoded><![CDATA[<p>Perhaps it&#8217;s just that I&#8217;ve not played Warcraft III since my friend bought it back when it launched, or maybe it&#8217;s that I have not become a WoW head yet (some say it&#8217;s inevitable), but I have never seen this side of Blizzard&#8217;s games:</p>
<p style="text-align: center;"><a href="http://jamie3d.com/wp-content/uploads/2010/07/starcraft2_tool.png"><img class="size-medium600 wp-image-542 aligncenter" title="StarCraft II Repair Tool" src="http://jamie3d.com/wp-content/uploads/2010/07/starcraft2_tool-600x396.png" alt="" width="600" height="396" /></a></p>
<p style="text-align: center;">
<p>I tried to get a quick game of StarCraft in this morning before heading off to work and while trying to load my campaign, the game quits and this screen greets me. I&#8217;m both impressed that this mechanism exists and depressed that it&#8217;s somehow necessary.</p>
<p>Has anyone else gotten a screen like this? If so, what are your system specs and did it eventually resolve itself? I&#8217;d love to know!</p>
]]></content:encoded>
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