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May 13th 2008

ZBrush & Maya Self Portrait

About My ZBrush Head

The thing about 3D models is that every time you add more detail, the model becomes more difficult to work with in your 3D application. This is especially true if you are animating the model.

The great thing about ZBrush is that you can import a low detail mesh, add fine details in ZBrush, then export those details to your original low detail mesh and apply them as a special type of texture: A Normal Map ← thats a link to a Wikipedia article with one image that says it all.

Here's a preview video of the lip-syncing, audio, and camera movement.

Current Details

 

Comments

 

Jaclene P - posted on Tue May 13th, 2008

Awesome Jamie! Love the Recreation of Futurama

 

Stephen G - posted on Sun May 11th, 2008

Great Job! You got the fish rhythm and the 3D is bright. Keep up the great work.

 

Patrice Ramsumair - posted on Thu May 1st, 2008

Great work! little freaky seeing my friends head in a jar!

 

Ryan Anderson - posted on Wed April 30th, 2008

Very cool, reminds me of futurama...

 

Rod - posted on Tue April 29th, 2008

Very cool work jamie, looks like a scene from Total Recall, tho thankfully you look more intelligent than Arny Swartziii

 
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