August 11, 2010 by Jamie
At this point it shouldn’t be much of a guessing game if you know your bikes.
This bike is very distinctive, and thus far the most challenging thing for me is the fact that it’s a v-twin and I’m having trouble judging the distance between the engine’s cylinders and the fearing. From certain angles it feels like the gap is too large. (more…)
August 2, 2010 by Jamie
Here are some renders from my latest model, a 750cc V-Twin (water cooled) engine. Unlike the Harley Davidson engines you’re used to seeing in the V-Twin configuration, this engine, like many other SuperMoto engines, is water cooled; hence the lack of those distinctive cooling fins.

August 1, 2010 by Jamie
Can you guess what bike it is?
Update: I’ve outed the bike in a more recent post, so we all know it’s the KTM RC8.

October 18, 2009 by Jamie
The Dorsoduro Supermoto was a bit of new ground for me. I’ve modeled a Supermoto before, but not like this, and not in Maya. The engine of the bike is largely exposed and that meant it had to look good, but I was also shooting for a reasonable polygon count.
A large number of key components are modeled using four sided polygons or “quads”, enabling them to be smoothed programmatically.
(more…)