During one of my 3D classes at Platt College, one of my instructors showed us the Making of Varga as a source of inspiration. Funnily enough, the most inspiring part of the process for me was not the modeling or texturing, but specifically the Normal Mapping techniques. Read More
Tag: normal map
This is the first time I’ve attempted to create smooth transitions between the mounting points and tubes of a trellis frame. If I were to create a rough analogy, the trellis frame would be like a model of the Golden Gate Bridge while the box aluminium frame of most other bikes would be like a country bridge made of two by fours. I’ve got to say that the transitions turned out buttery smooth Read More