The Array Object in Cinema 4D is a convenient building block. Although some of its functionality comes with the MoGraph Cloner, it is still my favorite modeling aid when I need a few of the same object precisely laid out in a circle.

One of the challenges the Array object poses, is the lack of coordinates for position and rotation as you are working with the objects. This can easily be remedied by using a Null Object as the parent that the Array is replicating. Check out the short video below for an explanation.
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