Tag: supermoto

Dorsoduro Supermoto

The Dorsoduro Supermoto was a bit of new ground for me. I’ve modeled a Supermoto before, but not like this, and not in Maya. The engine of the bike is largely exposed and that meant it had to look good, but I was also shooting for a reasonable polygon count.

A large number of key components are modeled using four sided polygons or “quads”, enabling them to be smoothed programmatically.

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MuZ SuperMoto Race Bike 3D Model

This model was derived from an actual bike, the MZ Mastiff 660 Supermoto bike. The bike pictured in the previous link was modeled after my father’s friend’s bike. I took a few dozen photos, started modeling and it turned out really well. I saw it appear on The History Channel’s Shockwave though this race version would have been more appropriate, but that’s another issue altogether. Read More

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