Reducing Loops of Edges in Cinema 4D

This is one of my longer tips, and it more of a ten minute tip. It focuses on a very simple concept, executed in an elegant manner.

Sometimes when modeling especially in Subdivision modeling you end up with a loop of edges that is too dens for your needs. This can happen when multiple objects merge, or when you are reducing the diameter of a cylindrical object. The below video shows how you can take a loop with an even number of edges, and easily reduce the number of edges therein.

17 thoughts on “Reducing Loops of Edges in Cinema 4D”

  1. Thanks, Jamie! The tip about the middle mouse button controlling the brush size and intensity is priceless! Love your 5 minute tips. Keep ’em coming! Thanks.

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