This Five Minute Tip focuses on achieving simple dynamics in Cinema 4D using MoGraph. The dynamics module in Cinema 4D Studio is awesome, but the Broadcast Edition lacks a full dynamics tool set. This technique will not replicate more advanced features like soft bodies, wind, or air pressure, and does not easily allow for different properties per object. Having said that, it’s important to note that this technique is quick, simple, and relatively effective.
This tip focuses on the fact that simple rigid body dynamics can be used in the Broadcast Edition of Cinema 4D with some simple techniques. The Broadcast Edition of Cinema 4D includes rigid body dynamics tags but curiously, they don’t work with regular polygonal objects. So why are they there and what can we use them for?
Check out the rest of the post for more info, some still images and the short video tutorial.