Tag: instances

Instances with Different Materials

Instances are powerful objects in Cinema 4D. They allow you to copy or “clone” an object while maintaining a link to the original. This works out well for perfect copies of objects, but what do you do if there’s variation in the materials of these instances?

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The Razorback – Part 5: Steering Mechanism Linkages

In this video we look more closely at the steering mechanism linkages. We start out by creating a few ball joints and linkages for the steering. We then work on the rigging of the linkages via some Xpresso and the Range Mapper node.

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