Cinema 4D has a lot of options if you want to rig your objects to obey simple constraints. In the latest versions, you can use Expresso, character animation tools, and some other miscellaneous rigging tools. The tip in this post relies on one of the oldest expressions in the Cinema 4D tool box; the Target Tag.
In the video below, we take a look at how the tag works, and what happens if you make two objects look at each other. Once we’ve covered that, we take a quick look at how we can use this in a real-world example.