New WordPress Plugin: Fluid Video Embeds

July 8, 2012

Lately I’ve been “dog-fooding” a lot of the work I do; forcing myself to actually use all of the products and code that I write. This is nothing new, but as of late I’ve been taking it to heart. If I code something, it has to be worthy of me using it on my site, or my mom’s site, etc.

If you don’t feel like reading, check out the live demo page. Or read on and find out why I created this and what the big deal is.

WordPress has a great auto-magic way of handling video and photo embeds; oEmbed. It allows you to paste a YouTube URL or a Flickr photo page URL into your post and it handles the rest. It will embed the YouTube video automatically, it will embed the Flickr photo with an appropriately sized image linked to the original, and the list of “providers” is ample!

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Some Useful MySQL Snippets

June 19, 2012

Every day at work, I run different MySQL queries to make my life as a developer a little easier. Tools such as phpMyAdmin can be a real benefit, but it’s often quicker to use the command line to run database commands.

Since I work with WordPress the most, here’s a handy snippet that no WordPress developer should be without; update your live database download so it works on your (more…)

Donut Clocks (Tentative Name)

March 17, 2012

Donuts

This is a single-serving style page that I’m working on: http://jamie3d.com/donut/

The idea is: Typically when I want to call someone in another part of the world, I’d like to know whether or not it’s OK to call and not necessarily what time it is.

The “donuts” rotate counter-clockwise and (more…)

Web GL, Becoming a Programmer & Multimedia

March 4, 2012

I’ve thought a lot about the state of the web and 3D lately. This is odd as I haven’t done much research into WebGL other than checking out a few of the examples that are sent my way by friends and or co-workers in the web industry.

As a web programmer by day and a 3D artist in my spare time (or what little is left of it) I’ve actually switched roles and viewpoints since I was a 3D only guy.

Back in my 3D days I was what I now call an “end user”.

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