This tip focuses on the relatively simple task of converting some edges to a spline. While this is a simple task, it’s not intuitive or immediately clear that it’s even possible. I hope the video below shows you something new, and that you get to use it on a project in the future.
If you need to project a spline onto a surface from the X, Y, or Z directions; check out my video on projecting splines onto a surface.
Pedro Paulo
August 1, 2015 — 6:10 pm
He talked a lot, the tutorial could have two minutes, but thanks: D
José Martín Ramírez Carrasco
July 12, 2015 — 6:46 am
R16?
Kareem Farhan
May 4, 2015 — 7:16 am
thx man, might be a basic tool, but i didn’t know it. great!
Paul Zosim
February 27, 2015 — 8:39 am
Thank you very much for your tutorials!
dony01001
September 29, 2014 — 4:28 am
really usefull! thanks!
Dmitry Taburetkin
September 18, 2014 — 2:25 pm
one operation and 5-minute story about nothing…
Joel Matamoros Morán
September 9, 2014 — 5:59 pm
me has salvado gracias like
shafi noori
June 17, 2014 — 11:57 am
Thanks u very much mate…it is helpful.
mngereso
April 21, 2014 — 8:47 pm
Thanks for the tips, really helpful information.
ModelBOT
April 17, 2014 — 11:28 pm
Selecting points in point mode then CTRL+clicking edge mode to convert
points to an edge IS GOING TO BE SOOOO HANDY FOR ME!!!! I’m going to use
this Edges to spline method for creating a horizontal dress to complement a
female model’s torso. Thanks Jamie, I’ve officially subscribed to your
channel.
Asher Sommer
March 17, 2014 — 9:33 pm
How do I convert edge to spline in C4D R10? Haven’t been successful finding any solution yet.
1raskumar
January 31, 2014 — 12:46 pm
thank you
bizmaker
November 1, 2013 — 9:40 pm
Awsome Jamie, thank you!
Baily2012
October 29, 2013 — 5:52 pm
Do you know a solution, how to extrude a face along a spline without using nurbs? In Maya there’s an option and it’s very useful.
MySonyVegas
October 14, 2013 — 11:45 am
Great tip! Very useful. I was not aware of this at all. I also learned that you can Control-Click the mode button(s) and go between point, line and polygon mode. Looking forward to the next tutor!
Boxmen6661
October 14, 2013 — 10:13 am
Im currently animating with a minecraft rig,is there like a way to get the movement of the body parts of the rig to have abit of ‘spring’ in its movement without using the curve timeline thing?
stupidystu
October 13, 2013 — 4:10 am
Another winning tip. Thank you.
Anuzu Studios
October 11, 2013 — 6:06 am
Thanks, This is awesome!
CoreGfxProductions
October 11, 2013 — 2:17 am
Interesting, I just posted a tutorial on this exact same thing today
Jamie Hamel-Smith
October 11, 2013 — 2:45 am
Nice! Funny coincidence. I actually recorded this last week, and had it waiting to be published today along with the blog post on my site. I’m experimenting with spacing my content out in even increments. (or at least I try to)