This Five Minute Tip for Cinema 4D shows us how to use the Fracture object (MoGraph) and an Attractor force object to make things explode.
I stumbled upon this technique while stress testing the abilities of the MoGraph Fracture object, and it seems that it’s a great tool for blowing objects apart. The core of the technique hinges on using the self collisions to upset the geometry and kick off the initial repulsion. Once that’s taken care of, we can use a particle attractor (with a negative value) to push the pieces in the desired direction.
Let me know what you think. You should leave a comment and share your thoughts!