Tag: screencast

Fuel Tank UV Mapping in Cinema 4D

In this video, I walk you through my workflow for UV mapping a fuel tank. It’s a process that’s pretty straightforward, however there are many variations in the technique. Read More

Papasan Chair Screencast – How the cushion was made

After one of my commenters requested a tutorial on the creation of this cushion, I started thinking about how to go about doing this.

Unfortunately a lot of folks request tutorials on topics too broad or lengthy for me to cover in a simple one-screencast sitting, but the Papasan request was manageable. My commenter’s request was simple and to the point.

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Quick Mask in Photoshop

This post is a short but hopefully useful one.

Some of my friends/co-workers occasionally ask me about Photoshop tips. I’m not a gold mine of tips, but my former boss/friend/mentor back in Trinidad (Brett) taught me a few cool tricks in Photoshop over the years and they seem to be pretty useful to the web design crowd at times. (Brett is also a pretty good StarCraft player)

This tip is the extraction of a logo or symbol from a flattened image. Typically a user would use the Magic Wand tool or try to draw the selection by hand. In some circumstances however, there’s an easier way: Read More

3D Type – Disconnected

Here’s a quick preview of my latest 3D fiddling. I wanted to create a piece based on type and a concept. The concept I came up with was the word disconnected and the associated movement that comes along with it. Read More

Champion Sound Checkout Process

Here are two simple videos of the Champion Sound checkout process. I worked on several version of this site with my co-worker Matt Lackey at digital-telepathy. The “cart” logic was a focal point as the purchasing of credits was awkward. in the videos you’ll see a landing page and an upgrade page. The landing page was presented to users who were not logged in, while the upgrade page was for authenticated users. Read More

Tricky Event Repetition in Google Calendar

Here’s a quick tip that I found while trying to setup special annual holiday reminders for my father in Australia. If you wanted to setup an annual recurring event on the first Sunday of every September for instance, follow these steps: Read More

Align & Snapping Tools in Maya

Recently, I was given a Maya 6 book. I thought it might have a few useful tips and tricks that were useful back when version 6 was all the rage. I was pleasantly surprised when I started reading it and found that the book contained a few really cool techniques and explanations.
I now realize that all the newest features of software usually dominates the newer books, but if you have the time and or patience, it pays to go back to the beginnings.
In this little screen-cast, I will briefly show how two of these tools, Align and Snap Align are useful to me. Read More

2005 Ducati 999 3D Model

The Ducati 999

By far my favorite Ducati.

When the client I modeled these bike for said, “Okay Jamie, great work on the first bike. Now I think we’ll do the 999.” I was a bit nervous to say the least, but still ready for my next challenge. The Ducati 999 possesses some of the most unique bodywork and frame design of any sport bike out there; rivaled only by other exotic European bikes like the MV Agusta F4. This machine definately exercised my modeling skills, as well as my perception of how a bike should be “roughed-out” during the modeling process. Read More

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