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Nov 4th 2008
Sidewalk Photorealistic Composition

Many challenges come upon 3D artists, but doing photorealistic compositions is all too familiar to me. At my previous job [EyeScreamAnimation] I was often given the task of lining up photos of empty construction sites or hillsides with 3D models for compositions like this one. In those cases, the model being lined up was usually a 3D building. For this project in my Advanced Visual Effects class, I chose to use my latest motorcycle model, a Kawasaki ZX-6R Ninja as the subject, and the school parking lot as the background plate. While it's refreshing to composite a scene that's not a building, I still feel that the image isn't quite satisfying. The more I look at this image, the more reasons I list of why it is technically correct. While on the other hand, I feel that I am my own worst critic.
At this point in time I wish I could summon temporary amnesia on myself, look at this image and marvel at its simplicity then remark, "Oh what a beautiful bike!" I would then read this text and realize that it's computer generated. Perhaps that would allow me to actually enjoy the image as much as others seem to.










Comments
mark3vtmaccom - posted on Sun April 26th, 2009
was looking for a carburetor animation, stumbled on your site.
I'm no expert and this looks about 92% real to me. only thing i note is there is no reflection or enough glassy look in the headlight, the fairing clear plexi-glass has no reflection or glare and the seats look not quite real. add some sort of digital Armor-All and they'll be on spot. (trying to be critical in a nice way here.)
Ryan Anderson - posted on Sat November 15th, 2008
I think everyone at Platt knows exactly what you mean, it's hard to look at our own work in the same way a client would. We see it's flaws and most of the time they don't. I think that perfectionist part of artists can be very helpful if we can detach ourselves from a project, but it can ruin us too if we obsess over our mistakes.