Fuel Tank UV Mapping in Cinema 4D

In this video, I walk you through my workflow for UV mapping a fuel tank. It’s a process that’s pretty straightforward, however there are many variations in the technique.

I didn’t just decide to create a UV mapping tutorial about a fuel tank; it was created in response to a question by my friend Mirko who asked about the way I attack this specific challenge. In the video below we look at a few approaches to mapping the tank. First we look at the concept of breaking the tank’s UVs into multiple shells to minimize distortion. We then take a look at what happens if you try to keep the tank as a contiguous mesh. Finally we look at splitting the tank along predefined edges to find a happy medium between the two approaches.

A note about “unwrap” and “relax”:

When recording the video above, I found myself using the words “unwrap” and “relax” interchangeably. This is simply me mixing up the terms and usually when working in the Relax UV panel and I say “unwrap”, I really mean “relax”.

The fuel tank used is actually the tank created for my Generic Sport Bike model on TurboSquid.

Here are a few stills from the screencast

87 Comments

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  1. very practical, as always from your side, whats that checker material, can
    you please tell me where to find it or upload?. Thanks, Kai #:)

  2. Great! Thanks a lot.

    Just because you asked: There is a way to automatically connect UVs. Select
    two corresponding rows of UV points and hit the “UV connect” command (on
    top of the UV editor in the standard “UV edit” layout).

    Another one you might like (and I just learned and am exited about): To
    select a whole island of UVs just hold down the “Alt”-Key and click with
    either the Live Selection or any of the Transform Tools! :-)

  3. Damn Mate, that’s probably the best UV mapping tutorial I’ve ever had the
    possibility to watch !!! Thank You 🙂 

  4. this was realy good. can u creat a video u show the best uv for normal? :)

  5. thanks a lot, great tutorial.

  6. at @16:40 if you select the complete edge of vertices of both seams and use
    the “Transform” right beside “UV Commands” with X=0 and Y=1 you’ll stick
    all the points toghether in no time

  7. Absolutely brilliant….learned alot thanks!

  8. i worked with other softwares but when you kind of doing uvs for a copmlex
    character or object cinema 4d, it seems that c4d has a hude leak in that…
    but thx for the tutorial

  9. To connect the points or poloys:::Select the poloys, go to UV Commands and
    then select UV Terrace.

  10. man, its a gr8 tut, short but strong explanation for a complicated topic
    like UVW unwrapping, thank you man 

  11. By far the best UV mapping vid out there. I have just run into 1 problem.
    Once ive made the UV map to my liking,I cant use it when I go into
    bodypaint. It seems it requires me to execute the wizard first. What is
    your solution to this?

  12. Hey Jamie,

    I am running into a issue, I have successfully assigned uv coordinates to two places on my model but when I go to do the third and choose flat projection it resets the other coordinates, any idea how to get around this?

    Thanks

    • Be sure that you have a polygon selection when assigning UV coordinates. Also, when you change the mapping to “flat”, you will see flat mapping applied to the whole object until you re-assign UV coordinates or change the mapping back to UVW. In other words, you can’t mix mapping types, and the effect you’re seeing is probably temporary.

  13. I loved this tutorial. Your skill in teaching is awesome.

  14. (cries like a dog) those numbers look so eerie:(

  15. Excellent tutorial. I am never sure when you can move points, you explain it well. Have just saved this page as a bookmark because I know I will be watching it again over and over.
    Thank you.

  16. The best UV tutorial for CInema 4D, now I understand what the hell this process is all about. thanks alot!

  17. excelente tutorial para mapear modelos complejos

    Fuel Tank UV Mapping in Cinema 4D

  18. excelente tutorial para mapear modelos complejos

    Fuel Tank UV Mapping in Cinema 4D

  19. Great tutorial, thanks!
    Am I the only one not finding the “use texture axis mode” button anymore on the R14? 

  20. by far the best tut on the subject!

  21. Nice tutorial. Does Cinema 4D have something similar to Live Unwrap shown in this video: vimeo(dot)com/21943368 ?

  22. Jack Osbourne, wow your good at Cinema 4D

  23. thank you ,, very interesting tutorial for uv

  24. I’ve watched a bunch of C4D UV mapping tutorials on YouTube and this is by far the best one I’ve seen. By the way, when you were snapping the points together manually, it looks like the UV Terrace command will do what you’re looking for there. Just select all the points you want to snap together and hit UV Terrace.

    • Thanks! I’m glad you approve. You are in fact the third person to tell me about the UV Terrace feature. I’ve been mentioning it in my Razorback screencasts since folks taught me the tool. Thanks for the tip! It reminds me of the phrase “Docendo discimus” (by teaching, we learn). I really appreciate all the great feedback ^.^

  25. fantastic screen-cast!, thank you so much for taking us on a tour into your workflow, I went from be utterly confused to now being as excited as you to “uncover” my models, I can’t express my gratitude enough

  26. Thank you for this great tut!
    I was wondering if you have a good technique to unwrap 3d text in cinema 4D.
    I’ve been searching for something like that all over the net and cannot find any..
    I know it may seem a simple task compared to unwrapping a 3d complex model, but somehow i cannot do it right…
    I figured that if you want to create realistic textures and apply them on text in cinema 4d the normal projection won’t do the job, and the best way to go is UV mapping…
    Hope you can enlighten me with your expertise ..:)
    Thanks for your help and sharing your knowledge in your tutorials!!
    D

  27. Thanks Jamie, This was great.

  28. Incredibly helpful. Learned quite a bit. Will have to rewatch it because you are obviously more experienced and i have to look exactly where you click (was not familiar with the v shortcut), but that sure was helpful! Thanks

  29. As a beginner, your tutorial was brilliant – clear, informative and got the job done brilliantly. Thanks for taking the time for this tutorial!

  30. I avoided UV mapping at all cost until I watched this video, thanks much for the contribution greatly appreciated.

  31. Excellent tutorial Jamie, Thank you.
    In the example fuel tank exercise, how would you export your final maps to photoshop?
    Would you use the BodyPaint SetUp Wizard at the beginning of your workflow, or is there a manual way at the end?

  32. Great tutorial! The command you need for stitching the points is UV Terrace under UV Commands. Just select both columns of points and click the button.

  33. Thanks Jamie!

    This was very helpful, its hard to find good info about this subject.

  34. Since you love unwrapping so much maybe I should send you all my meshes and you can go bananas.

  35. Excellent tut! I do a lot of product (bottles/tubes) mapping, & this is the closest application to that I’ve seen. Thank you.

  36. Thank you sir, very helpful. Though I was UV mapping a human head, this method easily applied!! Cheers!

  37. UV Terrace command can do automatically what you try to achieve at 16:00 – 17:00 (joins points and merge groups of UV polys). Great tutorial!

  38. I’ll subscribe I’ve come to C4D via Vectorworks. My prior modeling has been architectural. VW doesn’t employ UV unwrapping so I’m struggling to learn this new concept, and like I said this tutorial is by far the most clear and comprehensive UV mapping for C4D I’ve found on Youtube. There are one or two others I’ve found but they are only unwrapping a cube or other simple shape. Yours is really terrific. I love your number check texture too—great idea! Thanks.

  39. One of the best tuts on UV mapping I’ve seen so far. Great stuff. Very detailed and very well explained. Few screen casts are of such quality and organization.. both on youtube and vimeo. You should do more of those.

  40. fantastic tutorial. I’m subscribing solely based on this video 🙂

  41. I couldn’t care less about modeling motercycles, but this is an amazingly informative tutorial on UV mapping–very little on this for C4D on Youtube.
    Thank you!

  42. Absolutely Brilliant! I know this is a hard subject to get your head around and this really helps 😀

  43. Thanks so much Jamie. You explain the process so well and provide multiple ways to tackle the task which makes this tutorial so valuable.
    It really has helped me understand the process of UV mapping complex objects in so many ways.

    My friend you are so kind and I thank you so very much for taking the time to help.
    The world is a better place with you in it !

  44. I found UV terrace, no idea if that is doing what you did manually, have
    not used c4d for a while. Btw. the link is not working.

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