Quickly Twisting a Bundle of Wires in Cinema 4D

In this tip, we quickly explore a method for sweeping multiple cross-sections of wire along a Spline. Using a SweepNURBS object, we adjust the End rotation parameter and end up with a twisted structure.

Later on in the video, we also look into the Spline properties that allow us to effectively twist the cables while still maintaining enough subdivisions for a smooth and glitch-free appearance.

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