In part 19 of the Razorback screencast series, we use a Boolean operation to join now separate components of the upper arm to the rotating disc/bearing area that we’ve been calling the wrist. Keeping with the visual trend of the robotic arm up until this point, I blend the cylindrical part into the rectangular part of the arm. We’ve used this approach Read More
Tag: arm
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In this part of the Razorback series, we split the upper arm into two pieces. Earlier on in the series I wanted to keep the robotic arms as simple as possible, and while doing so, I unintentionally hampered the range of motion. The following video follows me as I try to correct this situation. The result is actually better looking in my opinion.
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In this part of the Razorback series, we are going to revisit the Pneumatic kickstands. First, we take a second look at the upper robotic arm and make some pretty dramatic tweaks.
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In this installment of the Razorback screencast, we kick things off by reconstructing the upper robotic arm of the machine. There’s a bit of modeling, and some new techniques in store for you.