In this installment of the Razorback screencast, we kick things off by reconstructing the upper robotic arm of the machine. There’s a bit of modeling, and some new techniques in store for you.
Covered in this video:
- Cleaning up the proxy object; we use the Bridge tool and two well placed cylinders to start the new geometry for the upper arm.
- We then cover the rounding of the cylindrical parts, while preserving the circular profile of the pivots.
- The remainder of the video is spent cleaning up the geometry.
This video is a great example of some simple modeling, that then takes a while to clean up. Sometimes the simplest geometry can take a lot of time to get just right.
Leave a comment for me below, and you should let your friends know about the Razorback series. You should then subscribe to the C4D Weekly newsletter as it contains great resources. See the C4D Weekly Archive of newsletters for an idea of what they curate.