The Razorback – Part 17: Tweaking the Upper Arm and Kickstands

In this part of the Razorback series, we are going to revisit the Pneumatic kickstands. First, we take a second look at the upper robotic arm and make some pretty dramatic tweaks.

Covered in this video:

  • A quick review of the geometry and topology of the upper robotic arm.
  • The addition of a couple access panel proxy objects to the lower robotic arm.
  • Bending the upper robotic arm so it clears the motor protrusion on the base of the arm assembly. This is a fun process as it gives us the opportunity to introduce some style.
  • Revisiting the “Medieval” looking Pneumatic kickstands and turning them from a pirate-like peg-leg into a more high tech composite spring. My inspiration comes from the prosthetic leg that amputee athletes sometimes use in competition.
  • Once we’ve created the new kickstand-spring, we play with a Bend Deformer a little bit and see what the spring would look like under compression if animated—a nice little distraction to break up the monotony of modeling.

This video is a long one, and focuses on the arms and kickstands. Perhaps the next video will be shorter and focus on the armor or other sensors.

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