The collision deformer continues to amaze me with all of its options and possibilities. I’ve already shown how you can use it to shrink-wrap one object to another in my cables tutorial, and this tip focuses on a more abstract use of the deformer.
The video above shows a simple study where we drop a cube through a plane and then tweak the deformation settings so it looks like it’s being dropped into some sort of viscous material. We adjust curves and tweak settings until it looks right.
Let me know if you liked this tutorial, and be sure to check out my other screencasts too.