Category: 3D

Long Room

A post I made in January 2005 on a forum that’s now gone:

“I have decided to do a W.I.P. entailing a lot of atmosphere and a poetic nature … While exploring my artistic side, if I even have one, I’ve decided to model and render a scene containing no bolts, gears or tires. So, I give you the first render of my W.I.P. called ‘Awaiting Company’.”

The original scene had a lady wearing a hat at the end of the hall, and she was indeed awaiting company – a lover’s rendezvous if you will. I got the scene to a point where I was tweaking the lighting and making adjustments to the camera angle. Read More

2007 Kawasaki ZX-6R

And it’s done!

My previous attempt at creating a 100% non-overlapping UV map was not very successful. Thus, I have substituted most of the UV map in favor of my previous technique of mapping – stacking.

Stacking UVs that have common surface properties such as black plastic, chrome, polished aluminum, can greatly reduce the region needed to texture in these areas. Additionally, you can stack symmetrical parts like headlights and turn signals. Read More

Mikuni 36mm Carburetor

This carburetor model will be fed into a rapid-prototyping machine for use in a scale model. The carburetor will be used in a 1:5 replica of a ’74 TZ350 that originally raced in Australia. Some parts will be metal, some hand fabricated alloy, and other bits (like this one) will be created by rapid-prototyping. Read More

ZBrush & Maya Self Portrait

About My ZBrush Head

The thing about 3D models is that every time you add more detail, the model becomes more difficult to work with in your 3D application. This is especially true if you are animating the model.

The great thing about ZBrush is that you can import a low detail mesh, add fine details in ZBrush, then export those details to your original low detail mesh and apply them as a special type of texture: A Normal Map ← thats a link to a Wikipedia article with one image that says it all.

Here’s a preview video of the lip-syncing, audio, and camera movement. Read More

Muddy Pickup Truck 3D Model

This model is currently free on TurboSquid!

Read More

2006 Buell XB-12R 3D Model

The Buell XB-12R. A thumping V-Twin, monster torque and American muscle all packed into a sport-bike package. This model was commissioned for a client who had certain specifications in mind. The polygon count needed to be higher that my models in the past, especially in the wheels and brake rotors. (the renderings of the bikes shown use their low-resolution alternatives) Read More

2005 Suzuki Hayabusa 3D Model

The Hayabusa has long been one of the more popular bikes with a greater than 1000cc motor. The 1300cc motor on this beast has been a favorite for modding and even turbo-charging.

This 3D Model of the “Busa” is the 2005 version, and although not much was changed on these bikes since the first Hayabusa, the color schemes created for this one are mostly representative of the ’05 model. Read More

Triumph Daytona 675

About The Bike

The Daytona 675 is one of triumph’s best selling bikes ever. The sleek curves and powerful 3 cylinder motor make it a sure winner. This model captures the curves and angles of this bike perfectly. Every detail, from the stunning frame to the distinctive nose, is captured.

The Race Version

The Race Version of this bike was inspired by some club racers that I found on the Web. They had some Daytona 675s that they raced and I found some race-bodywork images from a link on their forum. Typically, I simply modify the stock bodywork by merging the seams and then sculpt any additional details and patch any unnecessary holes. Both of these paint jobs are inspired by the Union Jack, enhancing this bike’s proud British heritage. Read More

Greek Vases

For my final project in one of my Art History classes, we were instructed to design a fictional exhibition around some historical objects well known in art history, and my choice was the Greek Kraters, Amphoras, and Vases. I brought my 3D experience to the table and designed some features of an Ionic / Corinthian style Greek temple and rendered them for use as a frame for my poster, while the exhibition itself was designed and rendered in 3D.

MuZ SuperMoto Race Bike 3D Model

This model was derived from an actual bike, the MZ Mastiff 660 Supermoto bike. The bike pictured in the previous link was modeled after my father’s friend’s bike. I took a few dozen photos, started modeling and it turned out really well. I saw it appear on The History Channel’s Shockwave though this race version would have been more appropriate, but that’s another issue altogether. Read More

Ducati Desmosedici RR 3D Model

Update:
If you’d like to see how this model was created (sped up a lot) then check out the time-lapse screen-cast.

About The Model

When Ducati announced a street-legal version of thier GP6 motoGP racing machine, I just had to create a 3D model of it. In addition, I have created an Italian Flag paint-job for this magnificent machine.

About The Bike

The Desmosedici-RR is essentially a street legal version of the 200hp+ motoGP GP6 by Ducati. Now ordinary people (And by ordinary people I mean a select few that are wealthy and privileged.) can own what is essentially a replica of the championship machine that many of us have only dreamed of riding. This is a huge deal, seriously it’s like being able to buy a Formula One race car that’s street legal… wait a minute, that sounds familiar. If you thought “Enzo” before clicking that link, then congratulations, you have some perspective on how amazing this bike is. Read More

2006 Yamaha R6 3D Model

Yamaha made their SuperSport 600cc machine even better for 2006. Every detail of this bike is captured in this ‘medium poly’ model of the acclaimed Yamaha R6…

The Modeling

This bike was really challenging to model, as I had only seen it “in the flesh” once before modeling it. The fuel tank was really easy to sculpt, as it reflected light at really drastic angles, and this really accentuated the shape of it in photographs. Read More

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