Tag: cinema 4d

Freebie: Potted Vine

When arriving home from work this week, I spotted a dry patch of dirt. It was cracked, and had a dark spot in the center. I was instantly struck with the inspiration to create a simple clay pot with the dirt I saw, and a vine growing from the crack.

The video below is sped up and shows the process I used to create this simple scene. You can also download the Cinema 4D scene file. It should open in versions 12–14. You should read on for the video and the download. Read More

The Razorback – Part 7: Kickstand Pivot and Ram Brackets

This video is a bit longer than the others (sorry), but there’s some good modeling technique in there. We look at creating the brackets/cradles for the hydraulic rams of the Razorback. Before getting into that heavy modeling, we look at the approach I settled on for pivoting them into and out of position.

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Some Cinema 4D Selection Tools

A couple years ago, I recorded a quick video about Cinema 4D’s Selection tools. The video never made it over in my transition to the new site structure and had been lost. I’ve found the screencast Read More

Fuel Tank UV Mapping in Cinema 4D

In this video, I walk you through my workflow for UV mapping a fuel tank. It’s a process that’s pretty straightforward, however there are many variations in the technique. Read More

Motorcycle Tire Deformation Order

I recently posted a couple of images showing what I’ve learned about modeling a motorcycle tire that’s subdivided. In this screencast, I’ll show you the best way to

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Freebie: Cinema 4D Motorcycle Chain Rig

A simple Xpresso motorcycle chain rig for Cinema 4D. This rig was originally created for some of my higher polycount bike models. Its purpose is to provide an easily poseable motorcycle/bicycle/chainsaw style chain that uses Instances to replicate the links.

The length of the chain can be adjusted by adding additional link instances, and the spline that the chain rests on can also be easily manipulated and animated. There is also an animatable value that can be used to make the chain progress.

3D Animated Robotic Arm – Redux

I’ve been watching a lot of How It’s Made recently. One of my favorite things to see on the assembly line is the robots welding parts Read More

More W.I.P. Images of My Latest Bike Model

Here are a couple more images of my progress on the “Generic Sport Bike”. One of the challenges with this model is knowing when a part is done. It’s easy to get carried away with the details.

In the images, you can see the “rear hugger” and the tail Read More

Using The New Axis Handles in Cinema 4D (R13)

Cinema 4D R13 has a few new features that really make the workflow much easier. The axis manipulation tools are definitely at the top of that list.

In this short screen capture, I show a quick use for the aforementioned feature as I try to scale a row of points to meet an existing edge of geometry. Read More

3D Type – Disconnected

Here’s a quick preview of my latest 3D fiddling. I wanted to create a piece based on type and a concept. The concept I came up with was the word disconnected and the associated movement that comes along with it. Read More

Beeple Scene Files

This post will be a really quick one:

A while back, Beeple made a bunch of his C4D Scene files Free! This means that if you’re learning C4D or are a veteran and just want to see how other folks do it these will be like gold to you.

Head on over to Beeple’s Site and get the files:

Papasan Chair 3D Model

I’ve been modeling a popular Papasan style chair and I must say that the cushion was a pretty difficult part. It’s definitely tutorial material and although I’m not sure I’ll find the time, it would be a great topic for a screencast. Either way, here’s an image of the chair in question. Read More

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