Author: Jamie Hamel-Smith

Taping Cables Together with the Collision Deformer in Cinema 4D

This tip demonstrates a technique for taping wires/cables together. It uses the Collision deformer as an aid, making sure the tape is snugly applied to the wires.

The use of the Collision deformer in this tip was inspired by Mike Udin’s tutorial on the Collision deformer. I found his tutorial useful even though it seems to be entirely in Russian. I discovered his tutorial in the C4D Weekly newsletter; issue #17. I suggest you check out the C4D Weekly archive, and subscribe to their great weekly email.

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The Razorback – Part 22: Continuing the Armor Plating

In this part of the Razorback creation series, we button up some of the armor near the front of the machine, and then evaluate the rest of the bike.

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Quickly Twisting a Bundle of Wires in Cinema 4D

In this tip, we quickly explore a method for sweeping multiple cross-sections of wire along a Spline. Using a SweepNURBS object, we adjust the End rotation parameter and end up with a twisted structure.

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The Razorback – Part 21: Starting the Armor Plating

In this video, we take a look at the hurdles involved in armor plating this autonomous vehicle.

The armor of the machine can’t cover the instruments, as this would look bad and would be a waste of time. We really want the armor to encase the vital components, protecting them from various angles, leaving them accessible from vital ones.
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Creating Pipes Using the Chamfer Tool in Cinema 4D

This tip demonstrates a simple technique for rounding, extruding, and detailing some simple metal or PVC pipes.

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The Razorback – Part 20: Hazcams and Hazcam Brackets

The term Hazcam is taken from the cameras on the front of the NASA/JPL Mars rovers. It stands for Hazard Avoidance Cameras. I think the instrument density is at a good level. We’ve still got to include an antenna array and several GPS sensors as described in the book.
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A Very Useful Post on Photoshop File Organization

25 Best practices for Collaborative Work in Photoshop

25 Best practices for Collaborative Work in Photoshop

Check out the post on the dtelepathy blog.

4 Ways to Join Gaps in Cinema 4D

This tip focuses on a situation, and not a specific tool or object. Cinema 4D does not have the most robust polygonal modeling tool-set of all 3D applications, however it does have a few very versatile tools that offer useful workflow shortcuts.

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The Razorback – Part 19: Joining the Upper Arm to the Wrist Pivot

In part 19 of the Razorback screencast series, we use a Boolean operation to join now separate components of the upper arm to the rotating disc/bearing area that we’ve been calling the wrist. Keeping with the visual trend of the robotic arm up until this point, I blend the cylindrical part into the rectangular part of the arm. We’ve used this approach  Read More

The Fluid Video Embeds Plugin Now Has a Shortcode

This post is just a quick note to say that the Fluid Video Embeds plugin now supports a shortcode implementation. This is useful if you want to embed a YouTube or Vimeo video in one of your php theme files. Read more about it at the Fluid Video Embeds page in the WordPress plugin repository. Thanks to Alexander for the suggestion!

Plugin en el español http://wordpress.org/plugins/fluid-video-embeds/ por Andrew de WebHostingHub

The Regular Grid and Subdivided Spline in Cinema 4D

This Five Minute Tip is about the Regular Grid and Subdivided spline options. When used in tandem, these options can provide a very quick and easy way to subdivide geometry that is not yet converted to polygons (in this case, an ExtrudeNURBS object).

The video below shows us bending an ExtrudeNURBS shape and addressing the messy geometry that follows.

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The Razorback – Part 18: Splitting the Upper Arm Into Two Parts

In this part of the Razorback series, we split the upper arm into two pieces. Earlier on in the series I wanted to keep the robotic arms as simple as possible, and while doing so, I unintentionally hampered the range of motion. The following video follows me as I try to correct this situation. The result is actually better looking in my opinion.

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